Kinetic Kill Missiles

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The contents of this page were introduced in A Murder of Crows.

Kinetic Kill Missile

Description: (Random) Using neutronium alloys as a non-explosive warhead coupled with advanced ionic thrusters, the Kinetic Kill missiles uses only the impact damage of a very high velocity collision to damage or destroy its target while imparting a large kinetic vector to the target should it survive.
Research Category: Ballistic Weapons
Research Cost: 100,000 Research Points
Required Technology: Neutronium Rounds AND Ionic Thrusters AND Cruiser Construction
Races Allowed: Hiver, Human, Liir, Morrigi, Tarka, Zuul
Effect: Allows Kinetic Kill Missiles to be used in Large Mounts.
Notes: Damage is a base of 40 + the relative speed of the missile and target, with a maximum damage addition from speed of 1000
Version: This information valid for Version 1.7.1 ANY-icon.png
No New Technologies Available


Weapon Statistics
Weapon
Type
Cost
(per mount)
Mount
Size
HP Bonus
(per bank)
Recharge
Time
(in seconds)
Population
Damage
Infrastructure
Damage
Terraforming
Damage
Range
vs
Ships
Range
vs
Planets
Damage Duration
Missile 5,000 Large -30 32 150000 .1 0.5 3000 3000 max 1040 n/a
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