Node Pathing Fusion Section

From SOTS

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The contents of this page were introduced in the original Sword of the Stars.

Contents

Summary

Node pathing drive systems not only increase the strategy range of ships, but improves the node jump calculations greatly, allowing ships to travel along node lines much faster.


Section Type Engine Section
Required Technology Sub-Space Pathing
Races Allowed Human
Ship Class Allowed Destroyers
Cruisers
Dreadnoughts
Version: This information valid for Version 1.7.1 ANY-icon.png

"Faster! Faster! Faster would be better!" – Capt. Malcolm Reynolds from Serenity


Destroyer Class

Destroyers
Crew Health Mass Cost Const.
Cost
Strat.
Speed
Tac.
Speed
Turn.
Speed
Rng. Sm.
Mounts
Med.
Mounts
Lrg.
Mounts
Human n/a 650 2500 20000 1150 0.5 (9) 65 0 28 2 0 0


Cruiser Class

Cruisers
Crew Health Mass Cost Const.
Cost
Strat.
Speed
Tac.
Speed
Turn.
Speed
Rng. Sm.
Mounts
Med.
Mounts
Lrg.
Mounts
Human 25 3000 7200 50000 2520 0.5 (9) 60 0 28 0 2 0


Dreadnought Class

Dreadnoughts
Crew Health Mass Cost Const.
Cost
Strat.
Speed
Tac.
Speed
Turn.
Speed
Rng. Sm.
Mounts
Med.
Mounts
Lrg.
Mounts
Human 75 10500 55000 200000 9900 0.5 (9) 60 0 28 6 6 0
SotS 2 Codex